- Scattergun/Force-A-Nature
- The scout slaps his thigh (as if riding a horse) and shouts:
- "Whoooo!"
- "Whoo hoo hooooo!"
- "That's what I'm talking about!"
- The scout slaps his thigh (as if riding a horse) and shouts:
- Pistol
- The scout jogs in place, checking both his neck pulse and an imaginary watch while saying:
- "I'm runnin' circles around ya!"
- "I'm not even winded!"
- "Alright, I feel good!"
- The scout jogs in place, checking both his neck pulse and an imaginary watch while saying:
- Bonk! Atomic Punch
- The Scout takes a refreshing gulp of radioactive energy and shouts:
- "UN-FREAKIN'-TOUCHABLE!"
- "Ya can't hit what ain't dere!"
- "Wanananana..." [Imitating Slow-mo sound effect from The Million Dollar Man]
- "I'm a freakin' blur here!"
- The Scout takes a refreshing gulp of radioactive energy and shouts:
(Note- Taunting with Bonk! Atomic Punch equipped functions the same way as using the primary attack button. You also remain in third-person for the duration of the drink's effect.)
- Bat
- The scout spreads his arms and makes a quick downward motion while saying:
- "Hey, knucklehead, I'm talking ta you! Bonk!"
- "Yeah, why don't you come over and say that to my face, tough guy? Bonk!"
- "Hey, is someone keeping track-a-my heads batted in? Boink!"
- "Who wants some-a this? Bonk!"
- "Bonk!"
- "Boink!"
- The scout spreads his arms and makes a quick downward motion while saying:
- The Sandman
- The scout points to the sky, winds up and swings his bat with a loud "Bonk!" A successful hit will yield a round of applause.
Information obtained from TF2-Wiki


